


Under the hood this version was a massive effort, porting the entire codebase from 10% to 100% C#, which allowed switching to the latest engine version to support all modern hardware and operating systems and allow higher quality rendering. Some of the bugs enabled some crazy tricks by expert players so along with every fix to these… tactics… I’ve put in a fairly equivalent but bug-free trick for you to discover. Many old bugs have been fixed and the UI polished up. Modding is now officially supported! Check out the workshop for new playable classes from the wonderful WazHack player community. I won’t spoil the details except to say you’ll find the new dungeon pretty early in the game. This release adds new items, new monsters, and a whole new side-dungeon to celebrate 10 years since WazHack was first released.

With great thanks to all the beta testers, I am proud to announce version 1.4 of WazHack. In 1.3, when you dip money into the fountain, the money you spent gets reduced using this formula: float moneyDipped max(0f, (float) (moneyDipped - rand(50, 100) - rand(0, 50)) 0. Includes new content and an engine upgrade.
